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Concept

Screen Shot 2013-07-01 at 4.42.47 PM

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Jobs_V2_QUICKWEB_01 Jobs_V2_QUICKWEB_02

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I started running a Gurps game with a couple of my bros. It’s set in space. I drew some of their characters from it, because that’s one of the many advantages of playing games like this with me.

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Dink Spicer, Ifrit Sorcerer (Bloodline: Elemental (fire))

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Gobo Weirdtooth, Ratfolk Rogue (Archetype: Swashbuckler)

Gobo comes from a long, proud line of Weirdteeth, dating all the way back to his Great, Great Grandfather Hooktail Weirdtooth, the first Weirdtooth to venture out of The Huddle, a ratfolk settlement beneath the Ostenso docks in Cheliax. Since then, they have become one of the few migratory packs of ratfolk, traveling with the seasons across Cheliax, stealing to survive and working for the highest bidder doing odd jobs that might require the swift, stealthy feet and loose morals that are the pride of the Weirdtooth ratfolk.

After the rest of the Weirdteeth food-bringers were slain during a heist job gone awry, Gobo, then only thirteen, had to find his way in the world using the only skills he had available–thievery, pickpocketing, and worse when necessary. Skilled with a blade and as silent as a will-o’-the-wisp, Gobo lives only for the joy of doing what he does best, and in truth has little care for money, stolen treasure is stolen treasure. A button off an old jacket and a purse full of gold are equal treasures if snatched from an unsuspecting mark.

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A character from a comic idea that I’ve been playing with.

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A set of storyboards that I put together for a spot for the North American International Auto Show last year, here in Detroit.

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